Description

K/Night is a top-down procedurally generated dungeon crawler in which you only mean of surviving is your trusty shield. Your only source of light is constantly behind you, so holding your shield means losing vision of what is present in front of you.

IMPORTANT: in order to travel to another room,  just move out of the edges of the one you are currently in.

Controls

  • WASD/Arrow keys to move
  • E to toggle shield
  • Spacebar to dash

Development

  • Engine: Godot
  • Music: created with Beepbox
  • Art: created with Piskel
  • Sounds: recorded  stuff around me using my phone and then processed with Audacity
  • Font: Old London


(Updated shortly after the deadline to fix the death screen and the UI)

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